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Want to....

  • Learn about & experiment with graphics & animation?

  • Integrate graphics & animation into your course(s)?

  • Engage with peers interested in graphics & animation in higher education?

More on Visual Thinking:

GOALS:

  • Establish a community of practice in integrating graphics/animation to enhance engagement & learning (Google Groups, face-to-face, etc.)

  • Develop a module/mini-module or learning episode where graphics/animation are utilized to enhance engagement & learning

  • This may bevolve into a partner/small group initiative as specific interests emerge?

Facilitator: Travis Erickson

When: Fall 2016 & Spring 2017

Pre-requisites: A strong interest in enhancing engagement & learning

What: 3-5 face-to-face/online experiences + online discussions, blogging, etc.

  • Other meetings determined by CoP or any sub-groups

  • After initial meeting, participants will identify an area of focus

    • E.g. animation, graphics, video, models, etc.

  • Participants encouraged to challenge themselves

  • Meeting formats will include:

    • Discussions, brainstorming, small group collaboration, tinkering/experimenting, sharing of new technologies & materials, sharing of successes & challenges (mini-modules/modules)

  • 3 optional individualized sessions as needed

Limited to: 20-25 participants (dependent on participant knowledge & experience)

Want to enroll or know more??

 

A Community of Practice is:

  • “...groups of people who share a concern, a set of problems, or a passion about a topic and who deepen their knowledge and expertise in this area by interacting on an ongoing basis,” (Wenger, McDermott, & Snyder, 2002, p. 4)

  • “play an integral role, enhancing collaborative efforts, leveraging knowledge, and serving as facilitators of change across various structures and organizations,” (Cataldo, 2009, p. 302)

  • Three key structural elements of CoPs are:

    • domain: "the common ground and sense of shared identity;”

    • community: “the people who care about this domain;” and

    • practice: “the specific knowledge a community develops, shares and maintains” (Wenger, McDermott, & Snyder, 2002, p 27–29)

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Visual Thinking & Learning:

Community of Practice

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